Ricardo Gutiérrez Llenas
I am the manager of this team. My role was to make the team have a good organization and make everyone work on what they want to work and are most efficient at. Up until vertical slice I took on mostly programming tasks. Then as more art work arose, I changed into that department. My main tasks have been:
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Working on the GDD.
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Setting up Appveyor for quick releases.
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Base UI for multi-line labels (later revamped by Sito and Alex).
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Get animations for characters and enemies.
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All items arrangement.
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Get art from the real game and adapt it to our game via editing software (mostly map backgrounds).
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All sounds and music implementation, choosing, creating or looking for adequate sounds and edit.
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About scene.
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Testing and balancing of the game.
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Creating basic design for altered stats icons.
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Elf skills icons.
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Usability proposals.